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Configure game server
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Slots, mods and the right location
A game server is determined by two factors: how many people play at the same time, and how far they are from the data centre. The first decides the machine, the second the gaming experience. ENTRONYX CLOUD calculates both here before you order.

Slots, mods, backup
A slot is a concurrently connected player. Between 2 and 200 is possible depending on the title. From the title and number of slots, the configurator calculates memory and compute load and suggests the smallest machine that can handle both. Mods — subsequently installed extensions — are managed by the panel itself for 20 of the 23 stored titles. The nightly backup of the world data is a separate item and is not included in the base amount.
2 to 200 slots · Daily backup, 7 points: €3.90$4.52 net

Location and latency
Latency is the time it takes for a keystroke to reach the server — in shooters, you notice every delay. Choose the location based on where your group lives: Frankfurt am Main with 3 ms and Munich with 5 ms for the German-speaking region, Helsinki with 21 ms for Scandinavia and the Baltics. The difference between the German locations is not noticeable in the game; the route to Helsinki is.
Frankfurt am Main 3 ms · Munich 5 ms · Helsinki 21 ms · every plan at all 5 locations

It takes on average 35 seconds, guaranteed under 60 seconds from order to running server; access is via the ENTRONYX Game Panel, the game ports are prepared. With a monthly term, ENTRONYX CLOUD bills monthly, from €12.90$14.96 net; you pay for a 12 or 24-month term in advance. Without a commitment, the contract ends with one day's notice at the end of the term, with a 12-month term with 30 days' notice.
Provisioning under 60 s · from €12.90$14.96 net · notice period 1 day